Toolkit

Knowing the region · Making the strategy · Writing · Cards · Games

Methods

Different questions demand different methods. This page has two families. Part A helps you know the region: framing, fieldwork and analysis. Part B helps you make the strategy with others, following the steps of the TU Delft Strategic Planning Cycle. Writing guides, cards and games complete the toolkit.

Two families of methods

Knowing is not yet deciding

Some methods belong to both families. A stakeholder analysis tells you who is involved, and it is also the first move in deciding who will shape the strategy. A SWOT summarises your analysis, and it is also the hinge between analysis and strategy. These methods appear in Part A, with their sheets, and again in Part B, where we show the role they play in making the strategy.

Part A
Knowing the region

Frame the question, go into the field, analyse what you find. Twenty Methods Sheets, sorted by the stage of your research.

01

Framing

Find the problem, position it in the literature and design the steps from question to answer.

Problem Statement

Every academic endeavour starts with a question, and every question comes from a problem. How to state the problem your project addresses.

Open sheet →
Literature Review

Building on the shoulders of giants: an overview of previously published work that places your research in an ongoing conversation.

Open sheet →
Mind Maps

A visual brainstorm in which concepts branch out from a central idea, so a group can unpack its ideas and see how they relate.

Open sheet →
Methodology

Not a method but the design of the steps that take a project from its question to its answer, within a theoretical framework.

Open sheet →
Inter-, Trans- & Multi-disciplinarity

Urbanism as a meeting of disciplines, and what it takes to combine their questions, knowledge and methods.

Open sheet →
02

Fieldwork

Gather evidence on site and from the people who use, own, manage and govern it.

03

Analysis

Interpret what you found: actors, policies, discourses and the preferences of users.

Part B
Making the strategy

Strategic spatial planning is a collective process: people with different interests, knowledge and power decide together what a region should become and how to get there. The methods below support that process. They are arranged along the ten steps of the TU Delft Strategic Planning Cycle (Rocco, Gonçalves & Lopez, 2024). The booklet defines the steps; the pairing of methods with steps is this course’s suggestion.

The cycle is not a recipe. Steps overlap, repeat and run in parallel. In your Q3 strategy you will work most on steps 1 to 5, and propose how steps 6 to 10 could follow.

Open the booklet →
The TU Delft Strategic Planning CycleTen steps in a circle: to identify needs; to engage stakeholders; to envision together; to co-design strategies; to evaluate feasibility and impact; to co-design policy; to co-design interventions; to implement and test prototypes; to evaluate; to upscale. Each step links to its methods below.TU DELFTSTRATEGICPLANNING CYCLEclick a step1To identify needs2To engage stakeholders3To envision together4To co-design strategies5To evaluate feasibility& impact6To co-design policy7To co-design interventions8To implement &test prototypes9To evaluate10To upscale
The ten steps of the TU Delft Strategic Planning Cycle, after Rocco, Gonçalves and Lopez (2024). Click a step to jump to its methods.
1To identify needsResidents and other stakeholders are involved from the start, to identify the community’s specific needs and priorities.
3To envision togetherAll stakeholders imagine possible and desirable futures together, building a shared vision and agreement on long-term goals.
Vision making

A desirable and plausible long-term spatial future, based on explicit values, that convinces and engages the actors involved.

Open sheet →
Scenario planning

“What if we imagine that…?” Putting possible futures into words and images, so that a desirable one can be chosen.

Open sheet →
Backcasting

Start from a desirable future and work backwards to the steps needed to reach it, instead of extrapolating present trends.

Key reading: Robinson (1982)
Design charrette

An intensive, collaborative design workshop in which designers, residents and experts draw futures together in a few days.

Key reading: Condon (2008)
4To co-design strategiesBuilding on the vision, stakeholders co-design step-by-step strategies, with specific policies and spatial interventions.
Strategy making

From the vision back to the present: key projects, spatial policies, a timeline and the actors who bring change about.

Open sheet →
Collaborative SWOT and TOWS

Confront strengths, weaknesses, opportunities and threats to find strategies, and ask who gains, who loses and who acts.

Open page →
Strategic choice approach

Make uncertainty explicit: about the environment, about values and about related decisions, and decide step by step.

Key reading: Friend & Hickling (2005)
Adaptive pathways

Sequences of actions that can be switched when conditions change, so a strategy stays robust under deep uncertainty.

Key reading: Haasnoot et al. (2013)
8To implement & test prototypesStrategies and interventions are prototyped, tested or simulated before full implementation, and adjusted on the basis of feedback.
Tactical urbanism

Temporary, low-cost interventions that test an idea in real space before committing to it.

Key reading: Lydon & Garcia (2015)
Role-play and simulation

Test a strategy against the interests of others before reality does. The Great Planning Game and the Shark House dilemma.

See in Part A →
Key readings for Part B

Condon, P. M. (2008). Design charrettes for sustainable communities. Island Press. · Friend, J., & Hickling, A. (2005). Planning under pressure: The strategic choice approach (3rd ed.). Elsevier. · Haasnoot, M., Kwakkel, J. H., Walker, W. E., & ter Maat, J. (2013). Dynamic adaptive policy pathways: A method for crafting robust decisions for a deeply uncertain world. Global Environmental Change, 23(2), 485–498. · Lydon, M., & Garcia, A. (2015). Tactical urbanism: Short-term action for long-term change. Island Press. · Robinson, J. B. (1982). Energy backcasting: A proposed method of policy analysis. Energy Policy, 10(4), 337–344. · Rocco, R., Gonçalves, J., & Lopez, H. (Eds.). (2024). The TU Delft strategic planning cycle. TU Delft OPEN Publishing.

04

Writing

Communicate your research, credit your sources and reflect on what you learned.

Methods Cards · ISBN 978-94-6366-830-9
Research in Urbanism

One method per card, with its definition and application. Use them to match research questions to the methods that can answer them.

18 cards: site visits · surveys & questionnaires · interviews · participatory workshops · observational studies · mapping and spatial analysis · document review & archival research · photography and video documentation · environmental assessments · stakeholder mapping & engagement · SWOT analysis · scenario planning · cost-benefit analysis · Delphi method · multi-criteria decision analysis · public participation GIS · discourse analysis · social network analysis

Open the cards →
Methods Cards · ISBN 978-94-6366-831-6
Site Visits in Urbanism

Methods for what you can do on site, so your research is grounded in the actual conditions of the place and in the experience of its stakeholders.

14 cards: site visits · behavioural mapping · environmental quality assessments · detailed site analysis · observational studies · social interaction observations · asset mapping · photography and video documentation · participatory mapping sessions · stakeholder interviews · SWOT analysis · photovoice projects · land use and zoning analysis · historical and cultural research

Open the cards →

Games & exercises

Played in class, in groups. Each one puts a planning conflict, a value or a concept on the table and asks you to take a position.

Discussion · Framing
Miss Lovely Legs

One photograph by David Goldblatt (Boksburg, 1980), three commentaries and three testimonies. A reporter, a feminist scholar, an art critic, a contestant, a shopper and an organiser each see a different event. What you know depends on the question you ask, and on where you stand.

Based on Stainton Rogers (2006). Pair it with the TU Delft Urbanism Triangle and its reading, which set out the five logics of inquiry in urbanism.

Reading · Writing
Learning from Darwin

A close reading of the introduction to On the Origin of Species (1872 edition). What Darwin teaches about a scientific attitude: observation, inference, and the systematic recording and referencing of evidence, and about clear academic writing in English.

Mapping · Governance
The Governance Triangle

How do civil society, the public sector and the private sector interact to produce urban space, through formal rules and informal institutions? Draw the triangle for your country: is it balanced, who holds power, and who are the silent stakeholders?

Then map the actors of your site on the power/interest matrix: whom to engage, keep satisfied, inform or empower.

Role-play · Planning theory
The Great Planning Game

Six cards, six typical planners working in network governance. Choose a role, take on a planning task and defend your position, your knowledge and your tools. Based on Sehested’s (2009) typology of planners as network managers and metagovernors.

Booklet · Vision & strategy
The TU Delft Strategic Planning Cycle

A step-by-step model of democratic, participatory strategic planning, rooted in the Dutch tradition of visioning. Use it to place your vision, strategy and stakeholder engagement in one sequence. Rocco, Gonçalves & Lopez (2024), TU Delft OPEN, CC BY 4.0.

A fibreglass shark plunging head first into the roof of a terraced house in Headington, Oxford
Role-play · Public goods & conflict
The Shark House Dilemma

In 1986 a fibreglass shark crashed through a roof in Headington, Oxford. The council tried to remove it; today it protects it as heritage. Fifteen stakeholder personas, from the chief planner to the landowner and the residents of the council flats, negotiate one decision: should the shark stay or go?

About 85 minutes: speed dating, alliances and a tribunal. Individual rights against the rights of the community, public art as a public good, and where power sits in planning decisions. A game by Roberto Rocco.

Writing guides & glossary

For citation, start with the Citing & Referencing sheet above.